

If you were on the fence and haven't backed this yet, they're doing another big crowd funding push and giving rewards for referrals.
#WING COMMANDER PRIVATEER SPOONT FULL#
Play online with friends only (ala Baldur's Gate 1) or a full online with everyone mode.
#WING COMMANDER PRIVATEER SPOONT MODS#
Play completely solo offline with mods if you want. I'm also excited at the concept of selective multiplayer. The Ultima games were just as influential as Wasteland, so I'm excited to see a spiritual successor.

I am interested to see what he manages to accomplish, either we'll see that his primary issue was with meeting publisher set goals and dealing with explaining his products to backers before they were finished, or if he is just an outdated old no-talent hack.Įnderandrew wrote:'m sure most of this crowd is already familiar with game as they love classic RPG series. I will admit that I had a lot more hesitance toward the project than I did for Torment, but at the same time I'm interested to see if he can back up the big game he talks, and produce a product that isn't entirely awful. Game design is very iterative, and when you're behind a giant wall of secrecy working for Metric Driven Gaming, it is easier to let them talk you into making the one new and interesting feature of your game bland and worthless, and drag the entire product down. This industry has a way of gainsaying any innovation, and at the same time complaining when a product isn't innovative. Garriot placing the blame at the feet of the developer is not what I would contend. I believe Brian Fargo expressed similar sentiment about the state of the industry was what caused him to make the new Bards Tale. While he lacked tact when he said it, I think he was really mostly trying to get across the same disbelief that the games industry has allowed RPGs to stagnate into ridiculous tropes for so long. When you're told that you're not allowed to have interesting ideas because the publisher says players really just want "Shiny Red Booted Vampires Crush The World With Birds 3" according to their market studies, it tends to stifle creativity to no end. I'm adopting a wait and see attitude about the project.Īs far as saying that most game developers just suck or whatever, I think he's underestimating the soul-crushing developers working under the modern publisher model have to put up with. Well, I backed the project when it was brand new, just because I liked some of the concepts they talked about.
